SAR-simulation of large urban scenes using an extended ray tracing approach.
Horst HammerKarsten SchulzPublished in: JURSE (2011)
Keyphrases
- ray tracing
- urban scenes
- photorealistic
- image synthesis
- computer graphics
- virtual reality
- hand held
- highly accurate
- d scene
- image acquisition
- range images
- texture mapping
- image space
- complex scenes
- point cloud
- view synthesis
- urban environments
- range data
- image based rendering
- dynamic scenes
- real time
- urban areas
- stereo camera
- vision system
- high quality
- three dimensional