Using a steerable projector and a camera to transform surfaces into interactive displays.
Claudio S. PinhanezPublished in: CHI Extended Abstracts (2001)
Keyphrases
- projector camera
- active stereo
- multiple projectors
- hand held
- structured light
- multi touch
- camera projector
- vision system
- field of view
- coordinate systems
- real time
- laser pointer
- range data
- surface geometry
- video camera
- high speed camera
- camera images
- projector camera systems
- single camera
- camera calibration
- three dimensional
- free form
- autocalibration
- camera parameters
- surface reconstruction
- structure from motion
- computer graphics
- linear combination
- curved surfaces
- multi camera
- multiple cameras
- specular surfaces
- high resolution
- image sequences