The education arcade: crafting, remixing, and playing with controllers for Scratch games.
Richard Lee DavisYasmin B. KafaiVeena VasudevanEunkyoung LeePublished in: IDC (2013)
Keyphrases
- computer games
- game playing
- serious games
- foreign language learners
- digital games
- games played
- games based learning
- game players
- imperfect information
- learning games
- university level
- online game
- board game
- card games
- video games
- game play
- role playing game
- game design
- control system
- distance learning
- educational games
- multi player
- e learning
- st century
- mobile games
- web based learning
- card game
- game theory
- computer poker
- general game playing
- interactive narrative
- reinforcement learning
- mobile learning
- virtual environment
- game based learning
- information and communication technologies
- distance education
- opponent modeling
- learning community
- learning environment
- massively multiplayer online games
- closed loop
- control strategy
- role play
- urban planning
- educational technology
- problem based learning
- control law
- perfect information
- lifelong learning
- human players
- elementary school
- secondary school