Vascular elasticity determined mass-spring model for virtual reality simulators.
Yu WangShuxiang GuoBaofeng GaoPublished in: Int. J. Mechatronics Autom. (2015)
Keyphrases
- virtual reality
- mass spring model
- soft tissue
- virtual environment
- computer graphics
- soft tissue deformation
- photorealistic
- interactive virtual
- augmented reality
- three dimensional
- virtual world
- virtual reality technology
- medical images
- virtual humans
- blood vessels
- multi sensory
- collaborative virtual environments
- virtual museum
- force feedback
- real time
- finite element
- magnetic resonance
- human computer interaction
- computer vision