Position-based reinforcement learning biased MCTS for General Video Game Playing.
Chun Yin ChuSuguru ItoTomohiro HaradaRuck ThawonmasPublished in: CIG (2016)
Keyphrases
- game playing
- reinforcement learning
- temporal difference learning
- multi player
- video games
- active exploration
- machine learning
- video data
- learning process
- game tree
- multimedia
- game tree search
- general game playing
- learning algorithm
- learning outcomes
- software engineering
- model free
- game based learning
- e learning
- monte carlo tree search
- adventure game