Students' characteristics in programming learning and the design of a mobile learning platform.
Chan-Tong LamWei KeSio Kei ImAnabela GomesAntónio José MendesMaria José MarcelinoPublished in: Int. J. Mob. Learn. Organisation (2019)
Keyphrases
- learning platform
- java programming
- learning games
- students learning
- learning activities
- mobile learning
- learning environment
- computer programming
- learning materials
- learning process
- mobile games
- learning systems
- engineering education
- programming education
- educational experiences
- helping students
- educational environment
- learning goals
- e learning
- undergraduate students
- m learning
- introductory computer science
- database development
- mobile technologies
- blended learning
- learning scenarios
- introductory programming
- design process
- cognitive tutor
- student engagement
- machine learning
- english vocabulary
- mobile phone
- learning styles
- learning outcomes
- language learning
- object oriented programming
- teacher education
- instructional strategies
- teaching methods