Self-motion illusions in immersive virtual reality environments.
Gerd BruderFrank SteinickePhil WielandPublished in: VR (2011)
Keyphrases
- virtual reality environments
- virtual reality
- signal processing
- motion analysis
- motion estimation
- space time
- image sequences
- motion model
- virtual environment
- three dimensional
- optical flow
- motion planning
- motion detection
- motion field
- motion patterns
- motion capture
- motion tracking
- spatio temporal
- spatial and temporal
- camera motion
- humanoid robot
- human vision
- machine learning
- motion segmentation
- motion parameters
- computer graphics
- configuration space
- virtual reality technology