Bubble simulations with an interface tracking technique based on a partitioned fluid-structure interaction algorithm.
Joris DegrooteP. BruggemanRob HaeltermanJan A. VierendeelsPublished in: J. Comput. Appl. Math. (2010)
Keyphrases
- experimental evaluation
- learning algorithm
- preprocessing
- long sequences
- lattice structure
- optimal solution
- high accuracy
- expectation maximization
- times faster
- optimization algorithm
- theoretical analysis
- real time
- search space
- worst case
- cost function
- computational complexity
- detection algorithm
- bayesian networks
- face tracking
- target tracking
- kalman filter
- graph structure
- tree structure
- object tracking in video sequences
- tracking of multiple objects
- equal sized
- image segmentation
- recognition algorithm
- data structure
- dynamic programming
- pose estimation
- clustering method
- k means
- simulated annealing
- probabilistic model
- computational cost