A demonstration of gidget, a debugging game for computing education.
Michael Jongseon LeeAmy J. KoPublished in: VL/HCC (2014)
Keyphrases
- computing education
- preliminary analysis
- computer science education
- computer games
- programming tool
- video games
- koli calling
- game development
- computer science
- game design
- programming course
- keynote address
- virtual world
- educational games
- game play
- game playing
- teacher education
- learning sciences
- general purpose
- long standing
- game based learning
- key features
- online learning
- software engineering
- object oriented