Time-of-Flight Camera Based Virtual Reality Interaction for Balance Rehabilitation Purposes.
Danilo AvolaLuigi CinqueStefano LevialdiAndrea PetraccaGiuseppe PlacidiMatteo SpezialettiPublished in: CompIMAGE (2014)
Keyphrases
- virtual reality
- time of flight
- virtual environment
- depth information
- infrared
- collaborative virtual environments
- virtual space
- depth map
- three dimensional
- ccd camera
- computer graphics
- high accuracy
- human computer interaction
- augmented reality
- depth images
- range data
- tof camera
- high resolution
- stereo vision
- depth data
- virtual reality technology
- virtual humans
- virtual world
- photorealistic
- interactive virtual
- real scenes
- image processing
- d objects
- signal processing
- object recognition
- video sequences
- low resolution