Real-time high-dynamic range texture compression based on local fractal transform.
Jerzy StacheraPrzemyslaw RokitaPublished in: SCCG (2008)
Keyphrases
- high dynamic range
- real time
- image rendering
- dynamic range
- image composition
- image compression
- tone mapping
- jpeg xr
- low cost
- image quality
- high dynamic range images
- compression algorithm
- compression ratio
- compression scheme
- exposure fusion
- display devices
- texture images
- texture classification
- vision system
- gray level
- low dynamic range
- multiscale
- image segmentation
- computer vision