Augmenting the Sense of Social Presence in Online Video Games Through the Sharing of Biosignals.
Modar HassanMaxwell KennardSeiji YoshitakeKarlos IshacShion TakahashiSunKyoung KimTakashi MatsuiMasakazu HirokawaKenji SuzukiPublished in: IEEE Access (2024)
Keyphrases
- video games
- social presence
- online learning
- instant messaging
- discussion forums
- educational games
- game play
- learning experience
- computer mediated
- communication tools
- computer conferencing
- social interaction
- computer games
- game playing
- computer mediated communication
- learning tools
- knowledge sharing
- collaborative learning
- communication technologies
- learning community
- information sharing
- behavior patterns
- machine learning
- online learning environments
- educational video games