Synthesis of Bézier Surfaces on the GPU.
Raquel ConcheiroMargarita AmorMontserrat BóoPublished in: GRAPP (2010)
Keyphrases
- three dimensional
- real time
- surface reconstruction
- free form
- discrete geometry
- implicit surfaces
- program synthesis
- surface geometry
- graphics hardware
- coordinate systems
- digital topology
- gpu accelerated
- multiscale
- image processing
- gpu implementation
- graphics processors
- heterogeneous computing
- surface model
- parallel computation
- graphics processing units
- parallel computing
- range data
- general purpose