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Fast Shadow Map Rendering for Many-Lights Settings.
Kai Selgrad
Jonas Müller
Christian Reintges
Marc Stamminger
Published in:
EGSR (EI&I) (2016)
Keyphrases
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maximum a posteriori
photometric stereo
real time
high quality
light source
computer graphics
neural network
d scene
high altitude
three dimensional
moving objects
high resolution
image synthesis
volume rendering
image generation