Self-motion illusions (vection) in VR - Are they good for anything?
Bernhard E. RieckeDaniel FeuereissenJohn J. RieserTimothy P. McNamaraPublished in: VR (2012)
Keyphrases
- virtual reality
- motion analysis
- image sequences
- motion estimation
- human motion
- motion model
- virtual environment
- motion patterns
- optical flow
- three dimensional
- space time
- image motion
- camera motion
- human vision
- object motion
- spatio temporal
- motion capture
- static images
- deformable objects
- motion tracking
- visual perception
- visual cues
- motion detection
- motion parameters
- motion segmentation
- motion field
- human body
- signal processing
- moving objects