Augmented Reality Magnification for Low Vision Users with the Microsoft Hololens and a Finger-Worn Camera.
Lee StearnsVictor DeSouzaJessica YinLeah FindlaterJon E. FroehlichPublished in: ASSETS (2017)
Keyphrases
- augmented reality
- head mounted display
- camera tracking
- user interface
- real scenes
- input device
- head mounted
- vision system
- live video
- real environment
- virtual objects
- markerless
- human computer interaction
- virtual reality
- mixed reality
- real time
- field of view
- end users
- structure from motion
- depth estimation
- acquired images
- video camera
- multi user
- activity recognition
- computer vision
- focal length
- super resolution
- high resolution
- three dimensional