SAVR - Design and Evaluation of an Immersive Virtual Reality Serious Game on Hazard Perception in Technical and Vocational Education.
Carl BoelTijs RotsaertNiels VleeschouwerMartin ValckeDieter StruyfTammy SchellensPublished in: iLRN (2022)
Keyphrases
- virtual reality
- virtual environment
- serious games
- computer interface
- augmented reality
- computer graphics
- virtual reality technology
- three dimensional
- virtual world
- game engine
- user interface
- collaborative virtual environments
- virtual laboratory
- virtual museum
- design principles
- interactive virtual
- virtual humans
- multi user
- design process
- computer vision
- multi sensory
- photorealistic
- virtual training
- human computer interaction
- image processing
- data mining