A simple and efficient method for accurate collision detection among deformable polyhedral objects in arbitrary motion.
Andrew SmithYoshifumi KitamuraHaruo TakemuraFumio KishinoPublished in: VRAIS (1995)
Keyphrases
- collision detection
- polyhedral objects
- rigid body
- deformable objects
- single view
- virtual environment
- line drawings
- viewpoint
- d objects
- human motion
- three dimensional objects
- computer graphics
- motion model
- motion estimation
- image sequences
- straight line
- deformable models
- camera motion
- optical flow
- closed form
- image processing
- structure from motion
- feature points
- wire frame