A motivational model-based virtual reality approach to prompting learners' sense of presence, learning achievements, and higher-order thinking in professional safety training.
Gwo-Jen HwangChun-Chun ChangShu-Yun ChienPublished in: Br. J. Educ. Technol. (2022)
Keyphrases
- virtual reality
- higher order
- virtual training
- learning outcomes
- learning achievement
- learning experience
- virtual environment
- e learning
- learning activities
- collaborative learning
- computer graphics
- three dimensional
- learning processes
- learning styles
- virtual world
- learning process
- learning environment
- virtual humans
- learning resources
- virtual reality technology
- pedagogical agents
- instructional strategies
- tangible user interface
- virtual reality environments
- computer assisted instruction
- virtual space
- collaborative virtual environments
- virtual museum
- interactive virtual
- computer vision
- video games
- computer mediated
- control group
- post test
- concept maps
- image processing
- learning tools