"I could become a white hat hacker" or "At least I am creative": Children's technology protagonist identities and their evolution during a critical design and making project.
Leena Ventä-OlkkonenNetta IivariHeidi HartikainenSumita SharmaEssi LehtoJenni HolappaTonja Molin-JuustilaPublished in: Int. J. Child Comput. Interact. (2024)
Keyphrases
- case study
- participatory design
- current status
- graphic design
- multi user environment
- design process
- design requirements
- enabling technology
- engineering education
- primary school
- future development
- design decisions
- practical experience
- qualitative data analysis
- user interface
- interaction design
- working environment
- support environment
- key findings
- project management