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Anisotropic Sampling for Differential Point Rendering of Implicit Surfaces.
Florian Levet
Julien Hadim
Patrick Reuter
Christophe Schlick
Published in:
WSCG (Full Papers) (2005)
Keyphrases
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implicit surfaces
point cloud
ray casting
optimization process
surface reconstruction
volume data
three dimensional
high quality
visual hull
neural network
level set
range images
radial basis function
surface model
marching cubes
d scene