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A Deep Q-Learning based approach applied to the Snake game.

Alessandro SebastianelliMassimo TipaldiSilvia Liberata UlloLuigi Glielmo
Published in: MED (2021)
Keyphrases
  • reinforcement learning
  • learning algorithm
  • multi agent systems
  • decision making
  • edge detection
  • computer games
  • function approximation
  • reinforcement learning algorithms