Subdivision Surfaces in Character Animation.
Tony DeRoseMichael KassTien TruongPublished in: SIGGRAPH (1998)
Keyphrases
- implicit surfaces
- free form
- three dimensional
- computer animation
- range data
- surface reconstruction
- optical character recognition
- subdivision scheme
- computer graphics
- object recognition
- data sets
- motion capture
- surface model
- chinese characters
- coordinate systems
- handwritten characters
- shape from shading
- human body
- user interface
- image processing