What Serious Game Studios Want from ICT Research: Identifying Developers' Needs.
Grigorij Ljubin SaveskiWim WesteraLi YuanPaul HollinsBaltasar Fernández-ManjónPablo Moreno-GerKrassen StefanovPublished in: GALA (2015)
Keyphrases
- serious games
- information and communication technologies
- virtual environment
- digital games
- game engine
- video games
- game play
- open source
- information and communications technology
- game development
- computer games
- educational games
- learning scenarios
- databases
- design principles
- developing countries
- case study
- learning processes
- communication skills
- game design
- software development
- distributed systems
- search algorithm
- machine learning