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If Memory Serves: Towards Designing and Evaluating a Game for Teaching Pointers to Undergraduate Students.
Monica M. McGill
Chris Johnson
James Atlas
Durell Bouchard
Chris H. Messom
Ian Pollock
Michael James Scott
Published in:
ITiCSE-WGR (2017)
Keyphrases
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pedagogical design
undergraduate students
role playing
graduate students
neural network
pedagogical agents
learning games
e learning
collaborative learning
video games
high school
game based learning
computer assisted instruction
academic achievement
postgraduate students