Charting opportunities and guidelines for augmented reality in makerspaces through prototyping and co-design research.
Iulian RaduJosia YuanXiaomeng HuangBertrand SchneiderPublished in: Comput. Educ. X Real. (2023)
Keyphrases
- augmented reality
- virtual objects
- markerless
- human computer interaction
- mixed reality
- real environment
- promising experimental results demonstrate
- mobile augmented reality
- multi user
- virtual reality
- user interface
- video sequences
- learning games
- live video
- computer generated images
- molecular structures
- image processing
- design patterns
- vision system
- camera tracking
- head mounted display
- real time