Incorporating peephole interactions into children's second language learning activities on mobile devices.
Brenna McNallyMona Leigh GuhaLeyla NoroozEmily RhodesLeah FindlaterPublished in: IDC (2014)
Keyphrases
- learning activities
- mobile devices
- mobile learning
- learning processes
- language learning
- instructional strategies
- learning environment
- context aware
- mobile phone
- mobile technologies
- learning platform
- cognitive skills
- learning scenarios
- computer assisted
- pilot study
- mobile users
- smart phones
- learning design
- handheld devices
- learning content
- mobile applications
- learning tools
- learning process
- young children
- learning objects
- learning spaces
- game based learning environment
- databases
- foreign language
- learning objectives
- project based learning
- m learning
- collaborative activities
- learning technologies
- inquiry learning
- handheld computers