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Monster Mischief: Designing a Video Game to Assess Selective Sustained Attention.
Karrie E. Godwin
Derek Lomas
Kenneth R. Koedinger
Anna V. Fisher
Published in:
Int. J. Gaming Comput. Mediat. Simulations (2015)
Keyphrases
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video games
learning experience
game play
game design
computer games
learning tools
educational games
game based learning
middle school
game playing
visual attention
focus of attention
game development
mobile learning
data sets
game players
helping students