Login / Signup
A Fighting Game AI Using Highlight Cues for Generation of Entertaining Gameplay.
Ryota Ishii
Suguru Ito
Ruck Thawonmas
Tomohiro Harada
Published in:
CoG (2019)
Keyphrases
</>
game ai
game play
video games
computer controlled
educational games
computer games
game playing
game design
learning experience
game based learning
serious games
learning tools
game mechanics
user experience
collaborative learning
programming language
game players
learning process
artificial intelligence