An experimental investigation of interference effects in human-humanoid interaction games.
Qiming ShenHatice Kose-BagciJoe SaundersKerstin DautenhahnPublished in: RO-MAN (2009)
Keyphrases
- human interaction
- turn taking
- human communication
- humanoid robot
- human computer interaction
- human robot interaction
- video games
- human robot
- human subjects
- game theoretic
- computer games
- online game
- social behavior
- virtual characters
- agent interactions
- game theory
- game players
- computational models
- degrees of freedom
- motion capture
- physical world
- multi modal