BragFish: exploring physical and social interaction in co-located handheld augmented reality games.
Yan XuMaribeth GandySami DeenBrian SchrankKim SpreenMichael GorbskyTimothy WhiteEvan BarbaIulian RaduJay David BolterBlair MacIntyrePublished in: Advances in Computer Entertainment Technology (2008)
Keyphrases
- augmented reality
- social interaction
- learning games
- turn taking
- virtual objects
- social networks
- multi user
- social media
- human computer interaction
- learning processes
- mixed reality
- video games
- social skills
- virtual reality
- user interface
- online learning communities
- physical world
- mutual understanding
- serious games
- computer games
- head mounted display
- fiducial markers
- camera tracking
- real scenes
- real environment
- molecular structures
- game design
- educational games