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Towards the use of consumer-grade electromyographic armbands for interactive, artistic robotics performances.
Ulysse Côté Allard
David St-Onge
Philippe Giguère
François Laviolette
Benoit Gosselin
Published in:
RO-MAN (2017)
Keyphrases
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realistic rendering
computer vision
computer graphics
website
user interaction
electronic commerce
virtual reality
machine intelligence
graphical interface
learning algorithm
user friendly
robotic systems
purchase behavior
artificial intelligence
web services
case study
human computer interaction
robot programming