Exploring support mechanisms for learners at-risk through a coupled game environment.
Birgit SchmitzRoland KlemkeMarcus SpechtPublished in: Int. J. Learn. Technol. (2014)
Keyphrases
- collaborative learning environments
- learning community
- learning environment
- virtual world
- learning scenarios
- collaborative learning environment
- e learning
- game based learning
- real time
- learning systems
- collaborative learning
- collaborative environment
- virtual learning environments
- idea generation
- real time strategy games
- educational environment
- risk assessment
- risk management
- computer games
- computing environments
- learning experience
- learning outcomes
- pedagogical scenarios
- end users
- learning spaces
- learning activities
- dynamic environments
- facilitate learning
- learning games
- learning materials
- lifelong learning
- technology enhanced learning
- risk factors
- language learning
- video games