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Catching a real ball in virtual reality.
Matthew K. X. J. Pan
Günter Niemeyer
Published in:
VR (2017)
Keyphrases
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virtual reality
virtual environment
virtual space
augmented reality
computer graphics
photorealistic
three dimensional
virtual world
multi sensory
virtual museum
computer animation
virtual reality technology
virtual humans
multi user
visual data mining
interactive virtual
force feedback
real environment