How do students develop computational thinking? Assessing early programmers in a maze-based online game.
Mariluz GuenagaAndoni EguíluzPablo GaraizarJuanjo GibajaPublished in: Comput. Sci. Educ. (2021)
Keyphrases
- online game
- computational thinking
- game based learning
- game design
- educational games
- student learning
- grade level
- learning environment
- learning activities
- e learning
- distance learning
- high school
- learning experience
- online gaming
- intelligent tutoring systems
- learning materials
- higher education
- collaborative learning
- source code
- object oriented
- college students
- undergraduate students
- computer games
- learning objectives
- attitudes toward
- video games
- learning styles
- social media
- reinforcement learning
- multimedia