Investigating the Effects of Social Goals in a Negotiation Game with Virtual Humans.
Amy OganVincent AlevenChristopher JonesPublished in: AIED (2009)
Keyphrases
- social skills
- virtual humans
- social interaction
- virtual world
- multi party
- serious games
- virtual reality
- virtual environment
- rational agents
- virtual characters
- autonomous agents
- multi agent systems
- virtual training
- embodied agents
- game theory
- social media
- computer graphics
- social networks
- educational games
- three dimensional
- agent model
- dialogue management
- game theoretic
- motion capture
- computer games
- joint action
- cognitive map
- nash equilibrium
- hand held
- video games
- electronic commerce
- cooperative
- computer vision