Perception about augmented reality and mobile pedestrian navigation tools with heritage content in the field of education.
Jorge Joo NagataJosé Rafael García-Bermejo GinerFernando Martínez-AbadPublished in: TEEM (2016)
Keyphrases
- augmented reality
- mobile augmented reality
- learning games
- mobile learning
- mixed reality
- virtual objects
- human computer interaction
- mobile devices
- mobile phone
- virtual reality
- head mounted display
- e learning
- multimedia
- molecular structures
- distance learning
- camera tracking
- real environment
- multi user
- real scenes
- user interface
- live video
- m learning
- web content
- metadata
- learning content
- higher education
- context aware
- digital content
- end users
- computer generated imagery