Texture Classification of Very High Resolution UAS Imagery Using a Graphics Processing Unit.
Sathishkumar SamiappanLuan CasagrandeGustavo Mello MachadoGray TurnageLee HathcockRobert J. MoorheadJohn E. BallPublished in: IGARSS (2018)
Keyphrases
- texture classification
- graphics processing units
- gpu implementation
- graphics hardware
- general purpose
- texture analysis
- parallel computing
- parallel computation
- texture features
- texture images
- local binary pattern
- compute unified device architecture
- real time
- image analysis
- parallel processing
- massively parallel
- high resolution
- parallel implementation
- natural textures
- computing systems
- computer vision
- efficient implementation
- feature extraction
- rotation invariant
- floating point
- brodatz textures
- multiresolution
- shared memory
- gabor filters
- gray level
- data processing
- co occurrence
- multiscale
- image processing