Virtual and augmented reality for cultural computing and heritage: a case study of virtual exploration of underwater archaeological sites (preprint).
Mahmoud HaydarDavid RousselMadjid MaidiSamir OtmaneMalik MallemPublished in: Virtual Real. (2011)
Keyphrases
- augmented reality
- virtual objects
- virtual reality
- mixed reality
- human computer interaction
- markerless
- mobile augmented reality
- multi user
- three dimensional
- virtual environment
- cultural heritage
- real environment
- user interface
- head mounted display
- live video
- real scenes
- molecular structures
- camera tracking
- distance learning