A Child-Robot Musical Theater Afterschool Program for Promoting STEAM Education: A Case Study and Guidelines.
Jiayuan DongKoeun ChoiShuqi YuYeaJi LeeJisun KimDevanshu VajirChelsea H. LylesPhyllis NewbillAriana WyattTanner UpthegroveMyounghoon JeonPublished in: Int. J. Hum. Comput. Interact. (2024)
Keyphrases
- mobile robot
- multi robot
- human robot interaction
- case study
- information and communication technologies
- training program
- robot manipulators
- robot navigation
- e learning
- programming environment
- distance learning
- vision system
- autonomous learning
- autonomous robots
- real time
- robotic systems
- service robots
- power plant
- motion planning
- serious games
- path planning
- higher education
- st century
- medical care
- mobile robotics
- location aware
- elementary school
- computer programs
- web based learning
- distance education
- test cases
- artificial intelligence