Demonstration of Perceptually Based Adaptive Motion Retargeting to Animate Real Objects by Light Projection.
Taiki FukiageTakahiro KawabeShin'ya NishidaPublished in: VR (2019)
Keyphrases
- real objects
- motion capture
- human motion
- human body
- motion estimation
- viewing direction
- d objects
- image sequences
- computer graphics
- light source
- space time
- augmented reality
- complex objects
- specular surfaces
- temporal coherence
- visual hull
- range images
- human computer interaction
- multi view
- optical flow
- moving objects
- object surface
- position and orientation
- shape from shading
- reflectance properties