Comparison of 3-D haptic peg-in-hole tasks in real and virtual environments.
Bertram J. UngerA. NicolaidisPeter J. BerkelmanA. ThompsonRoberta L. KlatzkyRalph L. HollisPublished in: IROS (2001)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- virtual space
- haptic interaction
- real environment
- haptic feedback
- multi user
- computer graphics
- physical environment
- collision detection
- virtual characters
- interaction model
- virtual objects
- learning processes
- real time
- serious games
- role play
- learning systems
- three dimensional