Designing (for) experiences in photorealistic VR environments.
Fiona CarrollPublished in: New Rev. Hypermedia Multim. (2010)
Keyphrases
- photorealistic
- virtual reality
- virtual environment
- computer graphics
- ray tracing
- texture mapping
- three dimensional
- facial expression synthesis
- image space
- hand held
- virtual world
- range images
- d scene
- image acquisition
- complex scenes
- image based rendering
- point cloud
- range data
- real time
- highly accurate
- pairwise
- range scans
- rendered images
- photorealistic rendering
- background subtraction