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V-PRISM: Probabilistic Mapping of Unknown Tabletop Scenes.
Herbert Wright
Weiming Zhi
Matthew Johnson-Roberson
Tucker Hermans
Published in:
CoRR (2024)
Keyphrases
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probabilistic model
generative model
bayesian networks
database
real time
information systems
generation algorithm
real world scenes
tangible user interface
metadata
multiscale
learning process
uncertain data
real scenes
ontology mapping
multi touch