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A GPU-based Implementation of WRF PBL/MYNN Surface Layer Scheme.
Xianyun Wu
Bormin Huang
Hung-Lung Allen Huang
Mitchell D. Goldberg
Published in:
ICPADS (2012)
Keyphrases
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parallel implementation
problem based learning
three dimensional
efficient implementation
d objects
times faster
surface reconstruction
parallel processing
range data
learning scenarios
multi layer
vlsi implementation
surface fitting
ray casting