Fast, parallel implementation of particle filtering on the GPU architecture.
Anna Gelencsér-HorváthGábor TornaiAndrás HorváthGyörgy CsereyPublished in: EURASIP J. Adv. Signal Process. (2013)
Keyphrases
- parallel implementation
- particle filtering
- visual tracking
- particle filter
- parallel computers
- parallel architecture
- parallel computation
- contour tracking
- human motion
- bayesian filtering
- kalman filter
- ego motion estimation
- distributed memory
- video tracking
- parallel implementations
- human body tracking
- state estimation
- appearance model
- mean shift
- graphics processing units
- dynamic bayesian networks
- conditional density
- sequential monte carlo
- density function
- object tracking
- importance sampling
- robust object tracking
- feature extraction
- feature selection
- real time
- articulated hand
- d objects
- bayesian networks
- computer vision