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Advergame for Purchase Intention via Game and Brand Attitudes from Antecedents of System Design, Psychological State, and Game Content: Interactive Role of Brand familiarity.

Wei-Hung HsiaoYu-Hsiu LinIng-Long Wu
Published in: J. Organ. Comput. Electron. Commer. (2022)
Keyphrases
  • computer games
  • educational games
  • artificial intelligence
  • design process
  • machine vision
  • social networks
  • information systems
  • software systems