MiBoard: A Digital Game from a Physical World.
Kyle B. DempseyG. Tanner JacksonJustin F. BrunelleMichael RoweDanielle S. McNamaraPublished in: FLAIRS Conference (2010)
Keyphrases
- physical world
- digital games
- virtual world
- game based learning
- ubiquitous computing
- educational tool
- learning environment
- digital game based learning
- educational games
- serious games
- learning tools
- computer games
- game design
- game play
- digital media
- learning management systems
- physical processes
- human beings
- virtual environment
- cyber physical systems
- e learning