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Three-Dimensional Skin Deformation as Force Substitution: Wearable Device Design and Performance During Haptic Exploration of Virtual Environments.
Samuel B. Schorr
Allison M. Okamura
Published in:
IEEE Trans. Haptics (2017)
Keyphrases
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virtual environment
virtual reality
three dimensional
force feedback
virtual world
haptic device
interaction model
design process
learning processes
virtual objects
computer graphics
haptic feedback
multi user
physical environment
virtual training
ambient intelligence
design principles
role play