Is immersion of any value? Whether, and to what extent, game immersion experience during serious gaming affects science learning.
Meng-Tzu ChengYu-Wen LinHsiao-Ching ShePo-Chih KuoPublished in: Br. J. Educ. Technol. (2017)
Keyphrases
- science learning
- virtual world
- role playing game
- virtual environment
- computer games
- game based learning
- video games
- science education
- digital games
- pilot study
- game players
- educational games
- game play
- digital educational games
- middle school
- serious games
- student learning
- technology enhanced
- science instruction
- elementary school
- concept mapping
- game design
- learning environment
- collaborative inquiry
- online game
- data sources
- mobile games